3D 뷰어 조명 설정 개선 (색상 왜곡 해결)

This commit is contained in:
dohyeons 2025-11-25 17:23:24 +09:00
parent f0513e20d8
commit b2afe8674e
1 changed files with 6 additions and 4 deletions

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@ -1104,10 +1104,12 @@ function Scene({
orbitControlsRef={orbitControlsRef}
/>
{/* 조명 */}
<ambientLight intensity={0.5} />
<directionalLight position={[10, 10, 5]} intensity={1} />
<directionalLight position={[-10, -10, -5]} intensity={0.3} />
{/* 조명 - 전체적으로 밝게 조정 */}
<ambientLight intensity={0.9} />
<directionalLight position={[10, 20, 10]} intensity={1.2} />
<directionalLight position={[-10, 20, -10]} intensity={0.8} />
<directionalLight position={[0, 20, 0]} intensity={0.5} />
<hemisphereLight args={["#ffffff", "#bbbbbb", 0.8]} />
{/* 배경색 */}
<color attach="background" args={["#f3f4f6"]} />