"use client";
import { useState, useEffect } from "react";
import { Button } from "@/components/ui/button";
import { ArrowLeft, Save, Loader2, Plus, Settings, Trash2, Edit2 } from "lucide-react";
import { yardLayoutApi } from "@/lib/api/yardLayoutApi";
import dynamic from "next/dynamic";
import { YardLayout, YardPlacement } from "./types";
import { Alert, AlertDescription } from "@/components/ui/alert";
import { AlertCircle, CheckCircle } from "lucide-react";
import { Dialog, DialogContent, DialogHeader, DialogTitle, DialogDescription } from "@/components/ui/dialog";
import { Input } from "@/components/ui/input";
import { Label } from "@/components/ui/label";
const Yard3DCanvas = dynamic(() => import("./Yard3DCanvas"), {
ssr: false,
loading: () => (
),
});
// 나중에 구현할 데이터 바인딩 패널
const YardElementConfigPanel = dynamic(() => import("./YardElementConfigPanel"), {
ssr: false,
loading: () => 로딩 중...
,
});
interface YardEditorProps {
layout: YardLayout;
onBack: () => void;
}
export default function YardEditor({ layout, onBack }: YardEditorProps) {
const [placements, setPlacements] = useState([]);
const [originalPlacements, setOriginalPlacements] = useState([]); // 원본 데이터 보관
const [selectedPlacement, setSelectedPlacement] = useState(null);
const [isLoading, setIsLoading] = useState(true);
const [isSaving, setIsSaving] = useState(false);
const [showConfigPanel, setShowConfigPanel] = useState(false);
const [error, setError] = useState(null);
const [hasUnsavedChanges, setHasUnsavedChanges] = useState(false); // 미저장 변경사항 추적
const [nextPlacementId, setNextPlacementId] = useState(-1); // 임시 ID (음수 사용)
const [saveResultDialog, setSaveResultDialog] = useState<{
open: boolean;
success: boolean;
message: string;
}>({ open: false, success: false, message: "" });
const [deleteConfirmDialog, setDeleteConfirmDialog] = useState<{
open: boolean;
placementId: number | null;
}>({ open: false, placementId: null });
const [editLayoutDialog, setEditLayoutDialog] = useState<{
open: boolean;
name: string;
}>({ open: false, name: "" });
// 배치 목록 로드
useEffect(() => {
const loadPlacements = async () => {
try {
setIsLoading(true);
const response = await yardLayoutApi.getPlacementsByLayoutId(layout.id);
if (response.success) {
const loadedData = response.data as YardPlacement[];
setPlacements(loadedData);
setOriginalPlacements(JSON.parse(JSON.stringify(loadedData))); // 깊은 복사
}
} catch (error) {
console.error("배치 목록 로드 실패:", error);
setError("배치 목록을 불러올 수 없습니다.");
} finally {
setIsLoading(false);
}
};
loadPlacements();
}, [layout.id]);
// 빈 요소 추가 (로컬 상태에만 추가, 저장 시 서버에 반영)
const handleAddElement = () => {
const newPlacement: YardPlacement = {
id: nextPlacementId, // 임시 음수 ID
yard_layout_id: layout.id,
material_code: null,
material_name: null,
quantity: null,
unit: null,
position_x: 0,
position_y: 2.5,
position_z: 0,
size_x: 5,
size_y: 5,
size_z: 5,
color: "#9ca3af",
data_source_type: null,
data_source_config: null,
data_binding: null,
created_at: new Date().toISOString(),
updated_at: new Date().toISOString(),
};
setPlacements((prev) => [...prev, newPlacement]);
setSelectedPlacement(newPlacement);
setShowConfigPanel(true);
setHasUnsavedChanges(true);
setNextPlacementId((prev) => prev - 1); // 다음 임시 ID
};
// 요소 선택 (3D 캔버스 또는 목록에서)
const handleSelectPlacement = (placement: YardPlacement) => {
setSelectedPlacement(placement);
setShowConfigPanel(false); // 선택 시에는 설정 패널 닫기
};
// 설정 버튼 클릭
const handleConfigClick = (placement: YardPlacement) => {
setSelectedPlacement(placement);
setShowConfigPanel(true);
};
// 요소 삭제 확인 Dialog 열기
const handleDeletePlacement = (placementId: number) => {
setDeleteConfirmDialog({ open: true, placementId });
};
// 요소 삭제 확정 (로컬 상태에서만 삭제, 저장 시 서버에 반영)
const confirmDeletePlacement = () => {
const { placementId } = deleteConfirmDialog;
if (placementId === null) return;
setPlacements((prev) => prev.filter((p) => p.id !== placementId));
if (selectedPlacement?.id === placementId) {
setSelectedPlacement(null);
setShowConfigPanel(false);
}
setHasUnsavedChanges(true);
setDeleteConfirmDialog({ open: false, placementId: null });
};
// 자재 드래그 (3D 캔버스에서, 로컬 상태에만 반영)
const handlePlacementDrag = (id: number, position: { x: number; y: number; z: number }) => {
const updatedPosition = {
position_x: Math.round(position.x * 2) / 2,
position_y: position.y,
position_z: Math.round(position.z * 2) / 2,
};
setPlacements((prev) => prev.map((p) => (p.id === id ? { ...p, ...updatedPosition } : p)));
if (selectedPlacement?.id === id) {
setSelectedPlacement((prev) => (prev ? { ...prev, ...updatedPosition } : null));
}
setHasUnsavedChanges(true);
};
// 전체 저장 (신규/수정/삭제 모두 처리)
const handleSave = async () => {
setIsSaving(true);
try {
// 1. 삭제된 요소 처리 (원본에는 있지만 현재 state에 없는 경우)
const deletedIds = originalPlacements
.filter((orig) => !placements.find((p) => p.id === orig.id))
.map((p) => p.id);
for (const id of deletedIds) {
await yardLayoutApi.removePlacement(id);
}
// 2. 신규 추가 요소 처리 (ID가 음수인 경우)
const newPlacements = placements.filter((p) => p.id < 0);
const addedPlacements: YardPlacement[] = [];
for (const newPlacement of newPlacements) {
const response = await yardLayoutApi.addMaterialPlacement(layout.id, {
material_code: newPlacement.material_code,
material_name: newPlacement.material_name,
quantity: newPlacement.quantity,
unit: newPlacement.unit,
position_x: newPlacement.position_x,
position_y: newPlacement.position_y,
position_z: newPlacement.position_z,
size_x: newPlacement.size_x,
size_y: newPlacement.size_y,
size_z: newPlacement.size_z,
color: newPlacement.color,
data_source_type: newPlacement.data_source_type,
data_source_config: newPlacement.data_source_config,
data_binding: newPlacement.data_binding,
memo: newPlacement.memo,
});
if (response.success) {
addedPlacements.push(response.data as YardPlacement);
}
}
// 3. 기존 요소 수정 처리 (ID가 양수인 경우)
const existingPlacements = placements.filter((p) => p.id > 0);
for (const placement of existingPlacements) {
await yardLayoutApi.updatePlacement(placement.id, {
material_code: placement.material_code,
material_name: placement.material_name,
quantity: placement.quantity,
unit: placement.unit,
position_x: placement.position_x,
position_y: placement.position_y,
position_z: placement.position_z,
size_x: placement.size_x,
size_y: placement.size_y,
size_z: placement.size_z,
color: placement.color,
data_source_type: placement.data_source_type,
data_source_config: placement.data_source_config,
data_binding: placement.data_binding,
memo: placement.memo,
});
}
// 4. 저장 성공 후 데이터 다시 로드
const response = await yardLayoutApi.getPlacementsByLayoutId(layout.id);
if (response.success) {
const loadedData = response.data as YardPlacement[];
setPlacements(loadedData);
setOriginalPlacements(JSON.parse(JSON.stringify(loadedData)));
setHasUnsavedChanges(false);
setSelectedPlacement(null);
setShowConfigPanel(false);
setSaveResultDialog({
open: true,
success: true,
message: "모든 변경사항이 성공적으로 저장되었습니다.",
});
}
} catch (error) {
console.error("저장 실패:", error);
setSaveResultDialog({
open: true,
success: false,
message: `저장에 실패했습니다: ${error instanceof Error ? error.message : "알 수 없는 오류"}`,
});
} finally {
setIsSaving(false);
}
};
// 설정 패널에서 데이터 업데이트 (로컬 상태에만 반영, 서버 저장 안함)
const handleSaveConfig = (updatedData: Partial) => {
if (!selectedPlacement) return;
// 로컬 상태만 업데이트
setPlacements((prev) =>
prev.map((p) => {
if (p.id === selectedPlacement.id) {
return { ...p, ...updatedData };
}
return p;
}),
);
// 선택된 요소도 업데이트
setSelectedPlacement((prev) => (prev ? { ...prev, ...updatedData } : null));
setShowConfigPanel(false);
setHasUnsavedChanges(true);
};
// 요소가 설정되었는지 확인
const isConfigured = (placement: YardPlacement): boolean => {
return !!(placement.material_name && placement.quantity && placement.unit);
};
// 레이아웃 편집 Dialog 열기
const handleEditLayout = () => {
setEditLayoutDialog({
open: true,
name: layout.name,
});
};
// 레이아웃 정보 저장
const handleSaveLayoutInfo = async () => {
try {
const response = await yardLayoutApi.updateLayout(layout.id, {
name: editLayoutDialog.name,
});
if (response.success) {
// 레이아웃 정보 업데이트
layout.name = editLayoutDialog.name;
setEditLayoutDialog({ open: false, name: "" });
}
} catch (error) {
console.error("레이아웃 정보 수정 실패:", error);
setError("레이아웃 정보 수정에 실패했습니다.");
}
};
return (
{/* 상단 툴바 */}
{layout.name}
{layout.description &&
{layout.description}
}
{hasUnsavedChanges && 미저장 변경사항 있음}
{/* 에러 메시지 */}
{error && (
{error}
)}
{/* 메인 컨텐츠 영역 */}
{/* 좌측: 3D 캔버스 */}
{isLoading ? (
) : (
handleSelectPlacement(placement as YardPlacement)}
onPlacementDrag={handlePlacementDrag}
/>
)}
{/* 우측: 요소 목록 또는 설정 패널 */}
{showConfigPanel && selectedPlacement ? (
// 설정 패널
setShowConfigPanel(false)}
/>
) : (
// 요소 목록
{placements.length === 0 ? (
요소가 없습니다.
{'위의 "요소 추가" 버튼을 클릭하세요.'}
) : (
{placements.map((placement) => {
const configured = isConfigured(placement);
const isSelected = selectedPlacement?.id === placement.id;
return (
handleSelectPlacement(placement)}
>
{configured ? (
<>
{placement.material_name}
수량: {placement.quantity} {placement.unit}
>
) : (
<>
요소 #{placement.id}
데이터 바인딩 설정 필요
>
)}
);
})}
)}
)}
{/* 저장 결과 Dialog */}
{/* 삭제 확인 Dialog */}
{/* 레이아웃 편집 Dialog */}
);
}