ERP-node/frontend/components/admin/SortableCodeItem.tsx

232 lines
8.2 KiB
TypeScript

"use client";
import React from "react";
import { useSortable } from "@dnd-kit/sortable";
import { CSS } from "@dnd-kit/utilities";
import { Button } from "@/components/ui/button";
import { Badge } from "@/components/ui/badge";
import { Edit, Trash2, CornerDownRight, Plus, ChevronRight, ChevronDown } from "lucide-react";
import { cn } from "@/lib/utils";
import { useUpdateCode } from "@/hooks/queries/useCodes";
import type { CodeInfo } from "@/types/commonCode";
interface SortableCodeItemProps {
code: CodeInfo;
categoryCode: string;
onEdit: () => void;
onDelete: () => void;
onAddChild: () => void; // 하위 코드 추가
isDragOverlay?: boolean;
maxDepth?: number; // 최대 깊이 (기본값 3)
hasChildren?: boolean; // 자식이 있는지 여부
childCount?: number; // 자식 개수
isExpanded?: boolean; // 펼쳐진 상태
onToggleExpand?: () => void; // 접기/펼치기 토글
}
export function SortableCodeItem({
code,
categoryCode,
onEdit,
onDelete,
onAddChild,
isDragOverlay = false,
maxDepth = 3,
hasChildren = false,
childCount = 0,
isExpanded = true,
onToggleExpand,
}: SortableCodeItemProps) {
const { attributes, listeners, setNodeRef, transform, transition, isDragging } = useSortable({
id: code.codeValue || code.code_value || "",
disabled: isDragOverlay,
});
const updateCodeMutation = useUpdateCode();
const style = {
transform: CSS.Transform.toString(transform),
transition,
};
// 활성/비활성 토글 핸들러
const handleToggleActive = async (checked: boolean) => {
try {
const codeValue = code.codeValue || code.code_value;
if (!codeValue) {
return;
}
await updateCodeMutation.mutateAsync({
categoryCode,
codeValue: codeValue,
data: {
codeName: code.codeName || code.code_name,
codeNameEng: code.codeNameEng || code.code_name_eng || "",
description: code.description || "",
sortOrder: code.sortOrder || code.sort_order,
isActive: checked ? "Y" : "N",
},
});
} catch (error) {
console.error("코드 활성 상태 변경 실패:", error);
}
};
// 계층구조 깊이에 따른 들여쓰기
const depth = code.depth || 1;
const indentLevel = (depth - 1) * 28; // 28px per level
const hasParent = !!(code.parentCodeValue || code.parent_code_value);
return (
<div className="flex items-stretch">
{/* 계층구조 들여쓰기 영역 */}
{depth > 1 && (
<div
className="flex items-center justify-end pr-2"
style={{ width: `${indentLevel}px`, minWidth: `${indentLevel}px` }}
>
<CornerDownRight className="text-muted-foreground/50 h-4 w-4" />
</div>
)}
<div
ref={setNodeRef}
style={style}
{...attributes}
{...listeners}
className={cn(
"group bg-card flex-1 cursor-grab rounded-lg border p-4 shadow-sm transition-all hover:shadow-md",
isDragging && "cursor-grabbing opacity-50",
depth === 1 && "border-l-primary border-l-4",
depth === 2 && "border-l-4 border-l-blue-400",
depth === 3 && "border-l-4 border-l-green-400",
)}
>
<div className="flex items-start justify-between gap-2">
<div className="min-w-0 flex-1">
<div className="flex flex-wrap items-center gap-2">
{/* 접기/펼치기 버튼 (자식이 있을 때만 표시) */}
{hasChildren && onToggleExpand && (
<button
type="button"
onClick={(e) => {
e.preventDefault();
e.stopPropagation();
onToggleExpand();
}}
onPointerDown={(e) => e.stopPropagation()}
onMouseDown={(e) => e.stopPropagation()}
className="text-muted-foreground hover:text-foreground -ml-1 flex h-5 w-5 items-center justify-center rounded transition-colors hover:bg-gray-100"
title={isExpanded ? "접기" : "펼치기"}
>
{isExpanded ? <ChevronDown className="h-4 w-4" /> : <ChevronRight className="h-4 w-4" />}
</button>
)}
<h4 className="text-sm font-semibold">{code.codeName || code.code_name}</h4>
{/* 접힌 상태에서 자식 개수 표시 */}
{hasChildren && !isExpanded && <span className="text-muted-foreground text-[10px]">({childCount})</span>}
{/* 깊이 표시 배지 */}
{depth === 1 && (
<Badge
variant="outline"
className="border-primary/30 bg-primary/10 text-primary px-1.5 py-0 text-[10px]"
>
</Badge>
)}
{depth === 2 && (
<Badge variant="outline" className="bg-blue-50 px-1.5 py-0 text-[10px] text-blue-600">
</Badge>
)}
{depth === 3 && (
<Badge variant="outline" className="bg-green-50 px-1.5 py-0 text-[10px] text-green-600">
</Badge>
)}
{depth > 3 && (
<Badge variant="outline" className="bg-muted px-1.5 py-0 text-[10px]">
{depth}
</Badge>
)}
<Badge
variant={code.isActive === "Y" || code.is_active === "Y" ? "default" : "secondary"}
className={cn(
"cursor-pointer text-xs transition-colors",
updateCodeMutation.isPending && "cursor-not-allowed opacity-50",
)}
onClick={(e) => {
e.preventDefault();
e.stopPropagation();
if (!updateCodeMutation.isPending) {
const isActive = code.isActive === "Y" || code.is_active === "Y";
handleToggleActive(!isActive);
}
}}
onPointerDown={(e) => e.stopPropagation()}
onMouseDown={(e) => e.stopPropagation()}
>
{code.isActive === "Y" || code.is_active === "Y" ? "활성" : "비활성"}
</Badge>
</div>
<p className="text-muted-foreground mt-1 text-xs">{code.codeValue || code.code_value}</p>
{/* 부모 코드 표시 */}
{hasParent && (
<p className="text-muted-foreground mt-0.5 text-[10px]">
: {code.parentCodeValue || code.parent_code_value}
</p>
)}
{code.description && <p className="text-muted-foreground mt-1 text-xs">{code.description}</p>}
</div>
{/* 액션 버튼 */}
<div
className="flex items-center gap-1"
onPointerDown={(e) => e.stopPropagation()}
onMouseDown={(e) => e.stopPropagation()}
>
{/* 하위 코드 추가 버튼 (최대 깊이 미만일 때만 표시) */}
{depth < maxDepth && (
<Button
variant="ghost"
size="sm"
onClick={(e) => {
e.preventDefault();
e.stopPropagation();
onAddChild();
}}
title="하위 코드 추가"
className="text-blue-600 hover:bg-blue-50 hover:text-blue-700"
>
<Plus className="h-3 w-3" />
</Button>
)}
<Button
variant="ghost"
size="sm"
onClick={(e) => {
e.preventDefault();
e.stopPropagation();
onEdit();
}}
>
<Edit className="h-3 w-3" />
</Button>
<Button
variant="ghost"
size="sm"
onClick={(e) => {
e.preventDefault();
e.stopPropagation();
onDelete();
}}
>
<Trash2 className="h-3 w-3" />
</Button>
</div>
</div>
</div>
</div>
);
}